Post by grimmeverafter on Jun 28, 2011 21:08:34 GMT -8
Number/Name: 101, prefers to be called Lock
Number Placement: Back, partially obscured by stitching
Gender: Female
Years since Creation: 5 years
Date of Creation: October 1st
Alignment: Lone, but is interested in joining the Saviors
Height: 9 inches
Fabric: Polyester
Metal: Copper
Anomalies: Brown and black yarn 'dreadlocks' (hence her nickname), oddly jointed legs.
Accessories: Tiny clock gear as a necklace, belt with a small pouch on it, small bandana with attached metal and bone trinkets
Abilities: 101 is mostly a warrior, but she has experience as a healer and dabbles with inventing, though she isn't very good at it. She usually has a lot of luck salvaging things as well.
Weapon(s): A pike made from a razor blade, small nails, and a thin metal rod
Appearance: (Image coming soon!) Standing in at an inch over the norm, this ragdoll stands out long before she has a chance to speak. Whoever crafted her had decided to model her legs after the mythical satyrs of legend, giving her legs better suited for landing on narrower points than her kin. This, coupled with her yarn ‘dreadlocks’, gives her a rather wild appearance that betrays her nature. Her dark brown-gray skin is riddled with red patches and stitches, testaments to the life of a nomad that has spent much time alone. But the scars are offset by her gentle smile and sleepy expression. Holding her body closed are a pair of belts, made of a black material, and around her hips is a third belt, with a pouch holding a length of cord she uses whenever she needs to rappel. Around her neck, a similar cord holds a seemingly normal copper gear, which is broken in half. The red bandana she wears holds two chips of bone she collected, and most of her dreadlocks have coils of wire or other odd trinkets woven into them.
Personality: At first, Lock comes off as being rather eccentric, keeping a generally upbeat attitude and showing curiosity for the world around her that is borderline childish. But this patch-covered ragdoll is no stranger to fighting, and is fiercely protective of those she trusts and sees as her 'family'. This defensiveness is to a fault, as it has often lead her to try and keep others from harm, even if she ends up getting injured. Blunt honesty is another fault of hers; if she feels that she needs to say something, she usually will, without hesitation.
Other Information: She has a nearly crippling fear of Seamstresses, enough so that the sight of one can make her freeze up. This stems from the event that separated her from a small group that she used to travel with, resulting in the mess of stitches holding her right leg together.
Looking for critiques on this mostly, if anyone is willing to ^_^ First time making a stitchpunk character, and I am trying to make her a non-Mary Sue.
Number Placement: Back, partially obscured by stitching
Gender: Female
Years since Creation: 5 years
Date of Creation: October 1st
Alignment: Lone, but is interested in joining the Saviors
Height: 9 inches
Fabric: Polyester
Metal: Copper
Anomalies: Brown and black yarn 'dreadlocks' (hence her nickname), oddly jointed legs.
Accessories: Tiny clock gear as a necklace, belt with a small pouch on it, small bandana with attached metal and bone trinkets
Abilities: 101 is mostly a warrior, but she has experience as a healer and dabbles with inventing, though she isn't very good at it. She usually has a lot of luck salvaging things as well.
Weapon(s): A pike made from a razor blade, small nails, and a thin metal rod
Appearance: (Image coming soon!) Standing in at an inch over the norm, this ragdoll stands out long before she has a chance to speak. Whoever crafted her had decided to model her legs after the mythical satyrs of legend, giving her legs better suited for landing on narrower points than her kin. This, coupled with her yarn ‘dreadlocks’, gives her a rather wild appearance that betrays her nature. Her dark brown-gray skin is riddled with red patches and stitches, testaments to the life of a nomad that has spent much time alone. But the scars are offset by her gentle smile and sleepy expression. Holding her body closed are a pair of belts, made of a black material, and around her hips is a third belt, with a pouch holding a length of cord she uses whenever she needs to rappel. Around her neck, a similar cord holds a seemingly normal copper gear, which is broken in half. The red bandana she wears holds two chips of bone she collected, and most of her dreadlocks have coils of wire or other odd trinkets woven into them.
Personality: At first, Lock comes off as being rather eccentric, keeping a generally upbeat attitude and showing curiosity for the world around her that is borderline childish. But this patch-covered ragdoll is no stranger to fighting, and is fiercely protective of those she trusts and sees as her 'family'. This defensiveness is to a fault, as it has often lead her to try and keep others from harm, even if she ends up getting injured. Blunt honesty is another fault of hers; if she feels that she needs to say something, she usually will, without hesitation.
Other Information: She has a nearly crippling fear of Seamstresses, enough so that the sight of one can make her freeze up. This stems from the event that separated her from a small group that she used to travel with, resulting in the mess of stitches holding her right leg together.
Looking for critiques on this mostly, if anyone is willing to ^_^ First time making a stitchpunk character, and I am trying to make her a non-Mary Sue.