Post by n o b o d y on Nov 7, 2009 10:56:15 GMT -8
Number/Name:
16
Number Placement:
the back of her head, a good chunk of the number is torn away
Gender:
female
Years since Creation:
unknown
Date of Creation:
Feb 7
Alignment:
savior
Height:
She used to be a good 6 inches tall, but with her legs missing she is much shorter (said no less than 4 inches so I just went with her used-to-be height if that's okay...)
Fabric:
cotton and burlap, she was once all cotton
Metal:
aluminum
Anomalies:
Her legs are kinda missing, if you’ll believe that. Her lower half has been replaced with a leather patch. Her voicebox is also damaged, but this only becomes apparent the louder she speaks, or when she laughs. As a result, she usually speaks softly.
Accessories:
None, normally, though when she goes out she may bring with her a dirty cloth that can be used as a robe. It blends in nicely with the surroundings.
Abilities:
She’s rather good with repairs, considering the ones she frequently gives herself. As useless as a survival trait this is, she is also a good storyteller.
Weapon(s):
When she screams, her damaged voice can emit painful and jarring sounds that can temporarily stun enemies. Unfortunately, it can also alert them of her presence. If that doesn’t work, the tiny knife she carries probably won’t do any good either, it’s just used to help cut junk apart.
Personality:
She's always smiling for others, making sure to keep them happy. She will speak optimistic thoughts, though it she may not believe them. It doesn't matter. She does not like to show any inner hurt.
She's motherly, she will comfort those who need it, but don’t be surprised if she thumps you and calls you an idiot. She’s not mean-hearted, but if you’ve sulked for long enough she will let you know. She’s always willing to give hugs. She'll put the need of others above her own needs.
She has the heart of a risk-taker, but obvious experience has forced her to be more thoughtful. She is patient and does not like to be inactive for too long. She wants to prove her usefulness despite her handicap.
Other Information:
She bounces or drags herself with her arms to get around. She doesn’t like dragging herself--though it’s easier--because not only does she feel undignified when she does, but it wears away at the fabric faster. She does have to replace it once in a while. She usually finds some hidden-away corner to do so, isolating herself from others until the work is finished.
Her lack of legs doesn’t seem to really bother her. Asking her about what happened won’t do any good, though. If she tells you about how she lost her legs and received her scars, she most likely lied to you. Her story is constantly changing, and she doesn’t seem to care if you know she lied about it.
She has, and quite enjoys using, a magnet.